![]() ![]() ![]() I appreciate the fact that my project motivates people to work on it as well, but having to go through, double-check, and test other people's code sounds like a chore to me. I will not be taking direct code input or optimizations from people because learning-by-doing and problem-solving is what makes this project fun for me. ![]() It doesn't have a clearly defined scope but instead contains all kinds of features (both conventional and experimental) that reflect how I approach certain problems that I (or other players) come across while playing PoE. I am a self-taught tinkerer (without prior experience), and this is simply a fun project and learning experience for me that I decided to share for feedback and new ideas. This project is not affiliated with or endorsed by Grinding Gear Games (GGG) in any way. This project is not meant to be seen as a product (hence the bland, unimaginative name), it is merely my personal collection of UI and QoL features to improve the PoE gameplay experience. 3 weeks ago README.md About: A light-weight AHK script with UI and QoL features for Path of Exile, emphasizing ease-of-use, minimalist design, low hotkey requirements, and seamless integration into the game-client. So if you have ideas on how to improve PoE-gameplay or this script, post them in the ideas & feedback section. I am very open to suggestions and ideas from other players. A light-weight AHK script with UI and QoL features for Path of Exile, emphasizing ease-of-use, minimalist design, low hotkey requirements, and seamless integration into the game-client. ![]()
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